|
Overview
An essential part of the musical experience in rock music is in
the body movements, and a very characteristic movement is the
vigorous nodding of the head in sync to guitar strokes or the beat,
also known as Headbanging.
Bangarama emerged from the idea to change the headbanger's role from a passive listener to an active musician. The player is able to trigger different tones, by just moving his head back and forth.
Bangarama consists of a sensor for tracking head movements and a guitar-shaped input device, which is equipped with touch sensors. Those sensors let the player easily choose different tones, i. e. sound samples, by simply touching the surface of the neck, instead of performing complex guitar grips.
Mastering a classical instrument is a complex and time-consuming task, which requires years of exercising. Our aim was to provide Bangarama with a high amount of flexibility, which makes Bangarama interesting for versed guitar players, as well as easily playable for unexperienced or even non-musicians.
Bangarama was originally developed within the scope of a student project at the Media Computing Group at RWTH Aachen University. The complete system was produced within 4 weeks, using "low-budget" components.
|